Bastard

Released in 1988 on MSX2, Bastard is a role play developed by XAIN Soft, also known for titles like Tritorn and Mirai. This RPG in view of above plunges the player into a heroic quest where he has to face monsters, accumulate resources and defeat the formidable Dragon King to restore peace.

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In BastardThe player embodies a brave soldier whose mission is to travel a vast world full of dangers. The exploration is done through multiple interconnected screens, each populated by various enemies. Real-time fighting requires skill and strategy, rewarding the player with gold and precious objects. This gold can be used to acquire new weapons and magical artifacts, essential to progress in adventure and face increasingly powerful opponents.

The game is notable for its high difficulty and some minor bugs, including the occasional absence of enemies in some areas, forcing the player to navigate between screens to make them reappear. Despite these challenges, Bastard offers an immersive experience with detailed graphics and a engaging sound environment, fully exploiting the capabilities of the MSX2.

  • Language Accessibility: Although developed in Japan, Bastard is mainly in English, making it more accessible to non-Japanese players.
  • Expanded exploration: The game is renowned for its vast world of impressive numbers of screens to explore, providing a significant longevity for challenge lovers.
  • Detailed mapping: The site MSX Solutions created complete cards of the game, helping players navigate its complex universe.

For retro RPG enthusiasts and MSX game collectors, Bastard represents a captivating challenge and a notable piece of the 80s video story.

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Bastard